
The other crucial element of Lego Universe, like other MMOGs, is that users will be encouraged to interact with each other, to build and play with virtual Lego bricks as they would on a carpet littered with real Lego pieces. "We want kids to come and play together," Hansen said.
Lego Universe is part of a bigger plan by the company to revitalize itself after a near-collapse five years ago, when the company founded in 1932 posted its first loss.
Lego executives say the company lost its way by branching into non-core areas like television shows and toys that required less building and weren't customizable like the core Lego bricks. "It was a near-death experience," said Henrik Lorensen, vice president of business development at Lego.
Lorensen said Lego was distracted from its main area of expertise of providing toys children could use to build their own worlds and unleash their imagination, or as he says, "the joy of building, of creation, that you have when you play." Lorensen says the approach of "making good, classic products in the right way" is reflected in Lego Universe.













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